Meowdoku Level 58 Answer & Walkthrough
This 10×10 Level 58 board opens in the orange region — its cat lands on row 6, column 7. Play it below, reveal the full answer when you're stuck, and follow the step-by-step solution.
Tap a cell to cycle empty → ✕ →
. One cat per row, column & color region — and no two cats may touch, not even diagonally.
Show the Level 58 answer+
Final cat positions
One cat per row — here is where each one goes.
- Row 1, Column 3
- Row 2, Column 6
- Row 3, Column 8
- Row 4, Column 5
- Row 5, Column 10
- Row 6, Column 7
- Row 7, Column 1
- Row 8, Column 9
- Row 9, Column 2
- Row 10, Column 4
How to solve Meowdoku Level 58
Level 58 runs on a 10×10 grid. Because the orange region has only 3 open squares, its cat is forced first (row 6, column 7); each placement then clears rows, columns, and neighbors until the amber region is the last to settle. No guessing — every step below is a forced move. (The layout in your app may differ, but the technique is identical.)
- 1
orange region → row 6, column 7
Start with the orange region: every other square in it already shares a row or column with a cat placed elsewhere, so its cat lands on row 6, column 7.
- 2
violet region → row 3, column 8
The violet region resolves next — only row 3, column 8 avoids sharing a row or column with an already-placed cat.
- 3
green region → row 5, column 10
In the green region, row 5, column 10 is the last square that doesn't clash with another cat's line, so place the cat there.
- 4
red region → row 9, column 2
That forces the red region: its remaining squares all touch a placed cat or share its row or column, leaving row 9, column 2.
- 5
pink region → row 4, column 5
Next comes the pink region — every square but row 4, column 5 is ruled out by an existing cat's row, column, or corner.
- 6
blue region → row 7, column 1
The blue region resolves next — only row 7, column 1 avoids sharing a row or column with an already-placed cat.
- 7
amber region → row 10, column 4
In the amber region, row 10, column 4 is the last square that doesn't clash with another cat's line, so place the cat there.
- 8
indigo region → row 8, column 9
That forces the indigo region: its remaining squares all touch a placed cat or share its row or column, leaving row 8, column 9.
- 9
emerald region → row 2, column 6
Next comes the emerald region — every square but row 2, column 6 is ruled out by an existing cat's row, column, or corner.
- 10
amber region → row 1, column 3
The amber region resolves next — only row 1, column 3 avoids sharing a row or column with an already-placed cat.
Watch the Level 58 walkthrough
Prefer to see it solved? Watch the full Level 58 solution play out, then try the board above yourself.
Video by Rock Gaming Channel on YouTube. Meowdoku.run is not affiliated with the creator.
Common Level 58 Mistakes to Avoid
Watch the closest pair
The tightest spot on this board is rows 2 and 3: their cats sit just 2 columns apart (columns 6 and 8). This is exactly where the "no two cats touch, even diagonally" rule is easiest to break — keep one square of clearance on every side.
Leave the biggest region for last
With 45 open cells, the amber region looks wide open early on. Don't place there by feel; once the other rows and columns are claimed it collapses to exactly one spot, no guess required.
Don't skip the tightest region
No cat sits in a corner here, so the safest anchor is the orange region — with only 3 open cells (row 6, column 7) it is the most forced square on the board. Players who start in a roomier region tend to stall.
How to Solve Level 58 Faster
Open where it's tightest
Start with the orange region (row 6, column 7). It has the fewest open squares, so it forces a cat with zero guesswork — the natural first move on this board.
Eliminate, then chain
After each cat, cross out its whole row, column, and color region plus the eight squares around it. On this board that immediately thins the violet and green regions down to one option each — follow that chain instead of guessing.
Finish in the open region
The amber region resolves last at row 1, column 3 — once the rest of the board is filled, only that square survives every row and column rule.
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